Shadowrun: Dragonfall completed
Thanks to the public holiday I stayed up until 3 am and continued after getting up, so I’m finally done with Shadowrun: Dragonfall. It’s so good! I finished it in ~18h according to Steam, which is more than twice the time than Shadowrun Returns – but I think I didn’t skip any side quest this time.
My main character was (again) a Ranged Street Samurai (this time Female Troll named Tar instead of Male Orc named Zip) and I used only Rifles (Assault and Sniper) and a Shotgun near the end. I mostly played with Dietrich (Shaman) on Support, Eiger (Sniper) and Glory (Melee) but sometimes took Blitz (Decker) over Glory. I totally didn’t see the Cyberware menu for the first ~10 hours, so only used the active stuff in the end.
There are two things I didn’t like, first of all the loading times when starting the game. At times it took 2-3 minutes to get into, this is a bit weird (but it wasn’t on my SSD, so ok). When moving from zone to zone (which doesn’t happen that often, maybe twice per hour max) it was a lot quicker, but still a bit slow. And the grand finale was just too easy. Or maybe I minmaxed a little too much, but in the middle of the game I sometimes struggled with fights (had to abandon and reload once), and in the end I was just waltzing through. Didn’t even use my medkits anymore and hardly a heal. Also only used one summon out of three I had.
Everything else was basically perfect, I am so much looking forward to Hong Kong now.
I might even try to get a few more achievements out of this game and play as a non-Samurai, we’ll see.
But now I can finally listen to that AggroChat episode without being spoilered 🙂